With the end of a year comes the coveted Steverulez Game of the Year competition! This prestigious award is given to my favourite games that I played in the year of which there are some worthy winners:
Insomniac’s crazy awesomepocalypse is a an absolute gem and one of the most impressive games so far this generation. Managing to combine crazy fun in a great open-world playground, it was a game I was really looking forward to and it didn’t disappoint. The game shows Insomniac’s creativity at its absolute best and really is a blast.
Super Time Force
With its impressive time rewinding mechanics Super Time Force is a deceptively deep and clever game of “single player co-op”. The pixel art style looks good but its the humour in the game with the story and characters that really add to the gameplay and make it a quirky action game. I was mega-hyped for Super Time Force when it came out back in May and it didn’t disappoint at all.
Lords of the Fallen
Supposedly Dark Souls like RPG I really enjoyed Lords of the Fallen, I was particularly very good at it but I did have a really good time playing through it, grinding to higher levels and watching the story unfold. Its based around the bosses you have to kill (or “Lords” as they are known) and I found it very satisfying to fight and beat them, the game gets a bit of a steep difficulty increase towards the end but I thought it was very enjoyable and I’m pleased they’re already working on a sequel.
I was incredibly surprised by Contrast, it was a really nice 1920s noire dark art style about a young girl and her “friend” who only appears in the shadows. I found it a little thought provoking but with fun puzzles and a bit of platforming mixed in was really a game that I was surprised at how much I enjoyed it.
Far Cry 4
Far Cry 4 takes the great game of its predecessor to the mountains of India and does it again. Kyrat is a great open-world, the story is intriguing – much improved from Far Cry 3s and has some good characters in it and the open-world of hunting various animals, lots of choices for side-missions and upgrades lead to a deep and an incredibly well executed game (except the multiplayer which is beyond terrible) and manages go against the grain of recent Ubisoft titles in being great, running great and not being broken.
Wolfenstein: The New Order
Machine Games first title was a reboot of a classic series and they did a fantastic job. It was a good length, single player only game focusing on their strengths to create a tight and good experience with decent story and satisfying gun play. Without multiplayer which they clearly felt wasn’t needed they were able to concentrate on making an impressive reboot in an alternate-history WW2 era game
South Park: The Stick of Truth
THQ Ubisoft’s long-time delayed South Park RPG finally came out in March and was a true game worthy of the TV show. Combining the proper look of the TV show with great RPG gameplay its not only the best South Park game but as you can see from its inclusion on this prestigious list its one of the best games of the year. I really hope we get a sequel to build upon the awesomeness that Obsidian managed to produce despite the issues going on at THQ and then the move to Ubisoft.
Lionhead’s HD remaster (for Xbox 360) of their original Fable adventure still holds up as an impressive and great journey in Albion. The graphical improvements look very nice and really show the vibrancy of the world they managed to create a decade ago but despite the odd bit of clunkiness it holds up well as a fun and very good adventure RPG.
Games not included:
A couple of games I’ve either not finished yet or not played at all:
Dragon Age Inquisition
I have barely started it if I’m honest, it seems like game that requires a lot of time and focus which I don’t have for it right now with other games I’m playing, i’ll get to it eventually.
Sherlock Holmes: Crimes and Punishments
Ive been incredibly impressed with this, surprisingly so, I’ve only finished about 1/3 of the game but I’m loving it so far, i’ll be writing more about this another time.