My 2015 predictions: A huge year for gaming

Following my predictions last year and the review I recently did of those (scoring a disappointing 21/44!) these are my predictions for the year ahead with the score total for comparison next year in brackets. I’ll try not to be too obvious with guesses like “Halo 5 releases this year” as that’s just cheating. Ive got a lot of games down for announcements but not a 2015 release as im not sure exactly how this year will pan out for releases:

Microsoft – Xbox One/Xbox 360/PC:

  • Xbox One slim released this year [1]
  • Rare announce new Banjo-Kazooie and Battletoads [2]
  • New internal studios: Leap Experience Pioneers, [Fun]ction Studios, Platform Next are announced, focused on smaller, VR or cloud based games [4]
  • Fable Legends released on PC as well as Xbox One, is Free-to-Play and is not well received [3]
  • Quantum Break is critically acclaimed and sells well when it releases [2]
  • Halo 5: Guardians releases to critical acclaim and blockbuster sales [2]
  • Halo Reach and Halo Wars ports announced for Xbox One, Skybox Labs developing Halo Wars port, Halo: Spartan Strike releases on Xbox One and Xbox 360[4]
  • Gears of War Collection announced and released this year for Xbox One and PC with cross-play, teaser trailer for Gears 4 at E3, is 30fps [7]
  • Crackdown MIA at E3 for Gamescom showing, no release date offered [2]
  • Phantom Dust is not released this year [1]
  • New PressPlay and Twisted Pixel games announced and released this year [2]
  • Microsoft secure at least 1 other third-party exclusive [1]
  • A new Minecraft spin-off announced exclusively for MS platforms (PC, 360, Xbox One and mobile). Exclusive upgrades for Xbox versions of the main game confirmed to tie in to PC/Mobile versions [2]
  • State of Decay follow-up teased after Year One Survival Edition releases [1]
  • Price drops to $349 official with a 1 game bundle in February for Evolve, $299 holiday bundles including third-party game, Halo 5 Guardians or Rise of the Tomb Raider [4]
  • Microsoft pick up Homefront: The Revolution marketing [1]
  • Killer Instinct Season 3 releases this year with a “guest” character (like Master Chief or another character) [1]
  • Lionhead new IP teased at Gamescom conference, is a survival game [2]
  • Microsoft VR announced at E3 with tech demos from previously released games [2]
  • Forza 6 announced around E3 for holiday release [1]
  • Indie parity clause stays [1]
  • Sunset Overdrive and Forza Horizon 2 released for PC in the summer, Halo: The Master Chief Collection releases towards the end of the year [3]
  • New Xbox One Dashboard UI revealed at January Windows 10 event, released near E3 [2]
  • New RTS announced (Rise of Nations or Age of Empires) by Decisive Games. More ports of PC back catalogue updated for Steam [2]
  • Microsoft announce their own PSX style event for early 2016, called x16 [2]
  • Scalebound given early 2016 release date, has 4 player co-op [2]
  • Lift London release multiple games this year including an Xbox One game [2]
  • Rise of the Tomb Raider is critically acclaimed and sells well [2]
  • New AAA exclusive announced from an independent developer [1]
  • Microsoft own nearly all the new IPs made by independent develops they announce this year [1]
  • Microsoft relax restrictions on cross-platform play and Gold requirements for MMOs, Final Fantasy XIV announced for Xbox One [3]
  • Games with Gold for Xbox One increases to two new games per month [1]
  • An exclusive first-party MOBA announced [1]
  • Xbox 360 gets a $50 price drop [1]
  • Ori and the Blind Forest is the highest rated Microsoft Studios title this year [1]

Maximum points possible: 70

Sony – Playstation 4/Playstation 3:

  •  The Order 1886 gets varying critical reception but sells ok [2]
  • Bloodborne gets great critical acclaim, sells very well [2]
  • Until Dawn gets varying critical and doesn’t sell well [2]
  • Uncharted 4 gets great critical reception, sells huge numbers – 5 million this year alone [2]
  • Guerrilla Games new IP announced, release date is early 2016, new Killzone announced by Guerrilla Cambridge [3]
  • Gran Turismo 6, God of War Ascension, Beyond Two Souls and Uncharted Master Thief Collection announced for PS4 [4]
  • New God of War announced for 2016 release, still has Kratos as the main character [3]
  • New Sony Bend IP announced for 2016 release [2]
  • Sucker Punch tease new IP at PSX conference [2]
  • Street Fighter V dated for 2016 [1]
  • Quantic Dreams new game announced [1]
  • Rime releases to great critical acclaim [1]
  • Wild given 2016 release date [1]
  • PS Now subscription prices are reduced [1]
  • Project Morpheus given unspecified 2016 date and new name [1]
  • EA Access launches on Playstation 4 with exclusive feature [2]
  • Sony pick up co-marketing for EAs Star Wars games and have exclusive beta for Battlefront [2]
  • Another third-party exclusive announced with a port of earlier game(s) by Sony’s Third-Party Production team [2]
  • Suspend/Resume finally releases and is buggy, big OS update released during the year [2]
  • A new Paradox console exclusive is announced, Hollowpoint and Magicka get a good critical reception [3]
  • The Last Guardian is still dead (no new footage/details) [1]
  • Destiny is once again featured in Sony’s E3 conference to announce holiday retail expansion [2]
  • Deep Down releases and is poorly received [1]
  • Ratchet and Clank Redux is announced as Insomniac’s last R&C game, gets positive reviews, film bombs [3]
  • Playstation 4 gets a $50 (and worldwide equivalent) price drop for holiday 2015 (so, August/September time) [2]
  • 2 new AAA exclusives announced from independent developers [2]
  • Playstation TV is discontinued in US [1]
  • Japan Studio AAA JRPG announced [1]
  • Gravity Rush 2 announced as PSVita/PS4 release, Killzone Mercenaries and Gravity Rush ported to PS4 [3]
  • Tearaway: Unfolded releases to great critical acclaim but disappointing sales, Media Molecule new IP announced [3]
  • Shadow of the Beast releases [1]
  • Knack 2 announced for holiday release [1]
  • Playstation 3 and PSVita get $50 price drops [2]
  • No Man’s Sky is incredibly highly rated [1]
  • Dead Rising 3 releases on PS4 [1]

Total: 64

Other games industry events:

  • Call of Duty decline continues with Treyarch’s Call of Duty (Black Ops 3) [2]
  • GTAV heists finally launch and are disappointing, single player expansion released later in the year, Rockstar announce their next AAA release for 2016 (Agent or Red Dead 3) [4]
  • Deus Ex: Human Revolution sequel releases this year, new Hitman not revealed, Final Fantasy XV releases with Kingdom Hearts 3 demo, Rise of the Tomb Raider not announced for non-Xbox platforms  [5]
  • New Mass Effect given early 2016 release date, Battlefront releases in November and is disappointing, other Star Wars game revealed at E3 (Visceral/Bioware), Mirrors Edge dated for Spring 2016, Battlefield Hardline releases to controversy due to the Police theme but does work online, new PGA Golf game sells poorly [7]
  • Battleborn releases and bombs as does Evolve, Mafia 3 releases this year from Hangar13 Studios, Ken Levine announces new project, Another Borderlands announced along with remastered release of previous titles, new Bioshock announced [6]
  • Assassins Creed Rogue releases on Xbox One/PS4 in Spring, Victory has the same sort of issues (not as bad) as Unity does [2]
  • Rainbow Six Siege releases to critical acclaim and high sales, Watch_Dogs 2 announced at E3 for 2016, The Division is delayed until early 2016 and Ubisoft release another broken game (not R6) [6]
  • Titanfall 2 announced for Xbox One, Playstation 4 and PC at E3 with Xbox exclusive content (inc beta) and 2016 release with single player campaign [3]
  • Fallout 4 announced, Doom releases with outsourced multiplayer (Certain Affinity), Elder Scrolls Online goes Free-to-Play and console release, Dishonoured 2 announced [6]
  • Valve finally announce Left for Dead 3 for next-gen/PC, bring Team Fortress 2 and Counter Strike: Global Offensive only to PS4 [3]
  • Resident Evil Zero remastered later in the year with Resident Evil 2 announcement as well, new Devil May Cry announced for 2016, New Capcom Vancouver IP announced for Xbox One/PS4/PC, Capcom bring back a classic IP for next-gen [5]
  • Metal Gear Solid V: The Phantom Pain finally releases in June, is balls to the wall awesome and sells gangbusters, Silent Hills confirmed as multiplatform and due for 2016 release [4]
  • Fortnite releases in open beta on PC and console version announced [2]
  • Batman Arkham Knight is disappointing, Mad Max finally releases, Gauntlet gets improved console release, LEGO Jurassic Park releases with the movie, Harry Potter game announced [5]
  • Crytek release Hunt: Horrors of a Gilded Age in beta, Warface releases for Xbox One/Playstation 4 and my heart is still broken over a lack of Ryse 2 [3]
  • Cyperbunk 2077 E3 teaser trailer [1]
  • Homefront: The Revolution releases in the holidays, new Metro teased [2]
  • Nintendo don’t announce a new handheld or home console, Zelda WiiU is the highest rated game of the year, another classic franchise is brought back, Amiibo’s continue to do well [4]
  • Codemasters lose the F1 license despite improved Xbox One and Playstation 4 release [1]
  • More Bungie staff leave [1]
  • Someone announces a AAA game with dinosaurs in it [1]
  • Xbox One sales continue to steadily improve (US/UK) during the year and its a close race during the year with PS4 in the US with neither significantly making any ground, Microsoft win the holidays again (US), PS4 continues to outsell heavily worldwide [3]
  • Not a huge amount of AAA new IPs are announced [1]

Total: 77

Criteria for sales will be based sales charts and statements are made by the publishers and making a reasonable judgments on the information available. Critical reception based on reviews and general reception, the critical receptions are mainly saying the games are good/bad/dividing and I’ll ignore any personal bias otherwise that makes its a pointless task!

Also, lack of Nintendo predictions is because I don’t really follow them not that they won’t do much.